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Fling
Explanation: The term fling is used to describe the horizontal momentum applied to a worm when it is released from the rope. Fling is an important concept to understand in roping because you can use it purposefully to improve your speed and efficiency. Fling has 3 basic states to consider.
Positive Fling (Red): Positive fling causes your worm to have forward momentum. The rope will shoot the same direction that the worm is moving.
Null Fling (Green): This is also refered to as the "dead point". Releasing from the rope at this point causes your worm to have no horizontal momentum.
Negative Fling (Blue): Negative fling causes your worm to have reversed momentum. The rope will shoot the opposite direction that the worm is moving.
The closer the fling meter is to the +/- signs, the more horizontal momentum the worm will have upon release. The closer the fling meter is to the dead point, the less horizontal momentum the worm will have. Besides the time of release, there are a other methods that can be used to control your fling.
Increasing Fling
Use the arrow keys. Pulling up and holding the arrow in the direction you are moving will increase your speed upon release. This becomes more effective the shorter your rope is. For maximum effect with positive fling, you should do this as soon as you make the rope attachment. Then release somewheres near the + symbol of the fling meter.
For maximum effect with negative fling, you should pull up and hold the arrow in the direction you are moving just after you pass the dead point. Then release somewheres near the - symbol of the fling meter.
Decreasing Fling
Simply put, the opposite of the above. Pushing down and holding the arrow in the opposite direction you are moving will decrease your speed during attachment. Depending on the circumstances, you may wish you do this as soon as you make a rope attachment or just before you make a release.
Subsequent Rope Attachments
Many roping moves require that you make more than one rope attachment. It is during these additional rope attachments that you can further control the move. You can pull up or down, left or right as desired. This can change the speed and positioning of the worm and allow you to carry out what otherwise might have been difficult or impossible. The longer you stay attached, the more your rope angle will change for the following attachment.
The angle usually changes for the worse, so it is often best to attach/release as quickly as possible when making subsquent attachments; of course, after you have made any needed adjustments.
Note: The more fling and adjustments you use in performing a move, the more "unclean" it is said to be. When refering to a move that is "unclean", you can insert the adverb "leper" before it to further describe it. (Examples: Leper Shadow, Leper Warlock, etc.)
Demonstration: Video Size (2293KB)
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